Plugins

  • Copilot/CodeCompletion (Gemini, LMStudio, Ollama)
    4.0
    v1.2Scripts

    Copilot/CodeCompletion (Gemini, LMStudio, Ollama) A powerful code completion tool for Godot Engine that leverages the capabilities of AI models to enhance your development experience. For a quick start, follow the tutorial: https://tnl.one/s/gdcopilot Find more detail here: https://github.com/drakonkat/godot-copilot-selfhost Key Features: Gemini integration, you can connect your free api key to get a lot of free API call, to gemini flash and other powerful model Self-Hosted AI Model Support: Integrate your own custom AI models, trained with LM Studio or Ollama. Contextual Understanding: Understands your project's specific codebase and provides relevant suggestions based on your coding style and context. Chat function: You have a chat feature, to have suggestion or similiar feature Customization: Easily configure the plugin's settings to match your preferences and workflow

    By: drakonkat
  • Inventory Editor
    3.4
    v1.4.4Tools

    This is a Godot Editor plugin to manage inventories and items in godot. The plugin allows you to quickly and easily manage all your inventories and items. You can also create your own inventory and items ui. Resources are assigned very easily using drag and drop. The assigned resources can be viewed in preview window, to check them. You can also test all your inventories and items in preview mode. Version: 1.4.4 - QuestEditor support added (export game)

    By: VP-GAMES
  • Interactive Energy Shield
    4.3
    v1.0Shaders

    This addon for Godot provides an energy shield that can be easily integrated into your scenes. You can use either the shield_plane.tscn or shield_sphere.tscn directly, or apply the shader to other materials. Note that some adjustments may be needed to ensure proper functionality on meshes other than planes and spheres. Showcase Video: https://youtu.be/0YiZSrtxtcg GitHub Repo: https://github.com/nojoule/energy-shield

    By: nojoule
  • Dynamic Crosshair Shader
    3.2
    v1.0Shaders

    Dynamic crosshair shader for godot ##Installation Create a ColorRect, set the size to your resolution so it covers the entire viewport. Apply the shader to the ColorRect. ##Customization Colors, size, spacing, etc. are editable in shader params. "inverted" overrides all color and replaces it with an inverted screenbuffer. color_id enables color_%id (color_id == 1, color_1 is active color). "spread" is the scale factor of "spacing". The space between each section is spacing * spread. 1 is the default value. See readme for example usage.

    By: 0xspig
  • Godot Form Validator
    4.0
    v1.0Tools

    A Godot 4 plugin for adding validation logic to any control.

    By: deadpixelsociety
  • Funcy
    3.3
    v0.7.1Scripts

    An addon to aid a functional programming style in gdscript.

    By: dr-dan
  • Godot System Tray
    4.0
    v1.0.0Tools

    Adds the ability to have a system tray for your Godot application. System tray has show/hide and exit functionality.

    By: newjoker6
  • Saveable (C#)
    4.2
    v1.0Scripts

    A save system for Godot C#. Requirements: - Godot 4.2.x Mono Version. - Installed Newtonsoft.Json package. Features: - Saving entire node trees. - Uses Newtonsoft.Json for serialization and deserialization. - Supports both encrypted, compressed and regular mode. - ISaveable interface to allow modular save/load structures. For more details, visit the GitHub repo.

    By: MrRobinOfficial
  • Icon Animations
    4.0
    v1.0.02D Tools

    This addon includes some common emotion expression icon animations, which are generally used in dialogue. Please check the repository for more information.

    By: univeous
  • Idle Energy Saver
    4.0
    v1.0.0Scripts

    This plugin lowers the CPU consumption of your application when it loses its focus which is when it gets minimized or when you switch to another program. It's as simple as adding a node to your main scene. This is especially of interest for you if you build a non-game application. See the project's README for more details.

    By: dueddel
  • EgoVenture Sample Game
    3.3
    v3.0.0Demos

    An example game by MDNA games made using the Egoventure framework

    By: deepgames
  • Hathora - Server orchestration for multiplayer games
    4.3
    v0.0.5Tools

    The official Hathora Godot Addon, written in GDScript. Hathora Cloud is a fully managed hosting platform for multiplayer game servers. Upload your game server and instantly have access to 12 regions around the world. With a single API call you can dynamically spin up and down rooms and continuously push updates to your build with zero-downtime. You also get server logs, system metrics, and DDoS protections out of the box. This addon contains: - Hathora editor plugin to configure, build, and deploy your server directly from the Godot editor - Hathora GDScript SDK for programmatic integration. Authenticate players, create and join lobbies, and more!

    By: hathora_justin
  • FPS template
    4.0
    v1.1Templates

    This is a simple fps template made for speeding up development of fps games. Main level was made using the devblocks add-on with kenneys dev textures.

    By: shidoengie
  • a mole game
    3.1
    v1.0Projects

    A mole game

    By: lulersoft
  • EasyLeaderboard
    3.5
    v1.0.0Templates

    Add an online leaderboard to your game in under 10 minutes! Highly customizable. Comes with score validation built-in and drop-in ready leaderboard scene for quick prototyping. Optionally self-host the API with the available open source server application!

    By: garrett_makes
  • GDScript Utilities for Classes and Scenes
    4.2
    v1.1.0Scripts

    Utility functions to ease evaluations of class types and PackedScene files. - ClassUtils: convert and compare between name <--> type of both native classes and user scripts. - PackedSceneUtils: extract useful information from the nodes of any scene file. - VariantUtils: Bonus feature! Provides a few extra utilities, like identifying if a variable is any type of array. Visit the GitHub page or read the README file for more info on usage and limitations.

    By: WagnerGFX
  • Google Fonts Explorer for Godot
    3.4
    v1.0.0Tools

    A simple addon/plugin for godot which allows you to browse all google fonts and download any of them to your project without leaving godot. The easiest installation is trout the godot asset library, but you may also clone/download this repository and unpack it into your project. Once enabled, you will have a new tab to view the fonts. Just click away and test them through the panel to the right. Use the save button on the bottom of the panel to download the font to the root directory of your project. You can put it wherever you like after that and even remove the plugin!

    By: christinoleo