
This Godot plugin allows you to create 3D paths with weights and curves that you can export as a CSV and use in projects. Example usage for this would be a path network for city traffic.
This Godot plugin allows you to create 3D paths with weights and curves that you can export as a CSV and use in projects. Example usage for this would be a path network for city traffic.
Allows you to modify how your property looks in the EditorInspector, without using _get_property_list. Add: - conditional visibility to properties; - buttons; - check buttons for bools; - direction editors; - large enum pickers; - your very custom editors!!! See the README for a thorough guide;
Use CSV files as configuration files in Godot with type definitions.
A starting template based on GodotVMF plugin for creating a new Godot project with using Source Engine development pipeline. It includes a basic project structure, a sample map, and scripts to get you started.
A variant of SubViewportContainer that provides a smooth camera and anti-aliasing for pixel-perfect games.
This plugin provides an easy to use screencast keys feature for your Godot project. It's basically only a Label node that detects your keyboard inputs and prints them onto the screen. This might be helpful when recording your screen to show something or to explain usage and controls of your Godot application or game. You can see it in action on the following Reddit page: https://www.reddit.com/r/madeWithGodot/comments/qyhb74/screencast_keys_addon_for_godot_link_and_details/
Provides parallax background that moves it's layers in editor. It helps to arrange objects in different layers relative to each other This is a port of the similar plugin from Godot 3.4.X to 4.X.X (https://godotengine.org/asset-library/asset/1535)
This is easy way to put a joypad in your godot project.
Easy to use time control for godot. Define multiple clocks to create different timelines foryour nodes.
A Godot plugin that provides a centralized signal management system, helping you decouple signals from specific scripts and simplifying one-to-many or many-to-many communication between nodes.
A Script to get class type (Also works for custom class and cross-scripting). Can be used for pattern matching. Your script must have class_name (Or [GlobalClass] if C#) for this to work as intended
About A set of components that can be used as basic building blocks for the construction of role playing games.
This tool allows the creation of a 3D mesh to visualize a path in 3D space. It supports configurable curves, bends and changes in direction.
Easy dataclasses with helpful features for Godot Engine. (similar to Python's dataclasses) Features - Customization options - Create object from Dictionary - Serialize to Dictionary - Better printing of object Examples, Customization and Docs https://github.com/3ddelano/dataclasses-godot
This plugin provides various useful shortcuts for working with 2d nodes. Ctrl+F moves the selected Node(s) to the cursor. Saved per scene: Ctrl+[0-9] stores the current selection. [0-9] reselects the saved group. Saved globally: Ctrl+Shift+[0-9] will save the NodePaths of the current selection. Shift+[0-9] will attempt to select nodes in the current scene that match the saved NodePaths.
This is Flappy Bird clone, easy way to get started with Godot. You can learn various things from this sample.
Change the scrolling behavior of the script editor, so that it keeps the caret more centered on the screen