
PluginScript that adds support for Lua as a scripting language in Godot, based on LuaJIT + FFI. Prebuilt for Windows, Linux/X11, OSX, Android and iOS platforms. Warning: the OSX library is not signed and will require explicit permission from users to run. Feel free to codesign it before distributing apps/games to end users. Warning: the iOS libraries are not codesigned and will require explicit signing or apps/games will crash instantly when loaded. Check out the project page for more information: https://github.com/gilzoide/godot-lua-pluginscript