
This Node is a plug and play option for third person characters and allows follwing the character, keeping it in screen and snap to plattforms while keeping the camera out of obstacles with a SpringArm3D # Changelog 1.0.1 - Fixed issues with manual rotation around the character - Now centers the camera when moving in any direction (fixed an issue with camera clipping through obstacles) 1.0.2 - Fixed Owner can be null and is_inside_tree error - Fixed auto rotation bug, sometimes camera just stands still - auto rotation can now be toggled in the Editor - Updated documentation about the input mappings